I decided to create a small presentation on the software 'stack' and high level overview of the primary elements in a retro gaming system, and how it applies towards Project Pedestal.

It's been a few years since I produced a full fledged video, but I felt the urge to create at least something describing where I want to go with Project Pedestal, a bit of a visual road map, if you will. Along the way I explain some common terms and concerns in a retro game system and how I came to some of the decisions in regards to the design of my pedestal arcade.

It had also been a while since I integrated an intro and outro before and after a video, so it was amusing to dust off my extremely limited video production skills... All without having to put myself on the screen... this time.